Crystal Cave

Crystal Cave

Crystal Cave

Crystal Cave

3D/ VR Experience

The Crystal Cave Metaverse was envisioned as a captivating 3D environment to narrate the story of the "Organic Growth: Crystals" project. This generative art project, brought to life by Snark.art and artists Michael Joo and Danil Krivoruchko, culminates in the community-driven digital growth of crystals, showcasing the intersection of art and digital mechanics.

Testimonial

Seeing the Crystals in VR is a completely new experience.

Process_

Inspired by the natural origins of crystals beneath the earth's surface, a cave environment was the ideal setting to display them. Designing this environment in VR allows for an unprecedented experience of the 3D crystal artwork, providing unique perspectives and understanding. This approach enabled the creation of an interior space that allowed the crystals to breathe and be showcased from multiple vantage points, resulting in an engaging and playful experience.

Design Sketches

Project information

Photo/ Film Credit

C. Yuhki Oka

Year

2021

Location

Munich, DE

Industry

WEB3 METAVERSE

Services

Product Design
Prototyping
Generative design
3D/ VR Spacial Design